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is ?:annotates of
?:authorAffiliation
  • [\'School of Information Science and Technology & Department of Art and Design, Beijing University of Chemical Technology, Beijing, China.\', \'School of Animation and Digital Art, Communication University of China, Beijing, China.\', \'School of New Media, Jilin University of Arts, Jilin, China.\', \'Department of Digital Games, Osaka Electro-Communication University, Shijonawateshi, Osaka, Japan.\']
?:citedBy
  • -1
?:creator
?:doi
?:doi
  • 10.1089/g4h.2020.0135
?:hasPublicationType
?:journal
  • Games for health journal
is ?:pmid of
?:pmid
?:pmid
  • 34860131
?:publication_isRelatedTo_Disease
?:rankingScore_SJR
  • 0.611
?:rankingScore_hIndex
  • 16
?:title
  • Health Communication in Games at the Early Stage of COVID-19 Epidemic: A Grounded Theory Study Based on Plague, Inc.
?:type
?:year
  • 2021

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